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000473_owner-lightwave-l _Sun Oct 30 02:53:33 1994.msg
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id IAA20342; Fri, 28 Oct 1994 08:38:21 -0700
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From: mohrt@cse.unl.edu (Monte Ohrt)
Message-Id: <9410281538.AA15115@cse.unl.edu>
Subject: Re: PAR Translate & Specularity
To: lightwave-l@netcom.com
Date: Fri, 28 Oct 1994 10:38:02 -0500 (CDT)
In-Reply-To: <199410271159.EAA19039@mail.netcom.com> from "mag7143@prdc.prdc.dukepower.com" at Oct 27, 94 08:02:51 am
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> *Aside from that info, I have a question. An object within a scene that tends
> to flash. This object has no specularity. It is stationary, along wiht the
> camera. There is an image mapped on the flat surface. The light tracks over
> the 450 frame anim from southeast to northwest over the entire scene. All
> other objects that are moving in the scene have no specularity, and are behind
> the said trouble maker. I do have the luminosity at 40% to make the image
> brigther, and their is another object in the scene that has a reflection map
> and is front of the said object. I have tried -at length- to trouble shoot
> this, and until I remove all objects and just leave the ambient light on the
> spot light, it still flashes. Almost flashes enough to call it a strobe.
> Anyone have any idears why this happening?????
>
Sounds to me like you have polygons sitting exactly on top of each
other on your object. (it's rendering each polygon every other frame? I've
had this happen). Try merging the poly's and see what happens.
Monte